About Me
I’m a PhD student in Computer Science and Engineering at HKUST, under the supervision of Prof. Huamin Qu at VisLab. My research interests lie in Human-Computer Interaction, with a focus on accessibility technologies and educational games.
Before joining VisLab, I pursued my bachelor’s and master’s degree at Tsinghua University, obtaining a master’s degree in Computer Science and Technology (supervised by Prof. Yuanchun Shi), a first bachelor’s degree in Electrical Engineering, and a second bachelor’s degree in Digital Meida Art. I also accumulated 2 years of experience in the industry, working as a product manager in Xiaomi Corporation.
Research Interests
1. Accessibility Technologies: Exploring new interaction techniques that help people with visual impairment access and engage with visual information.
2. Educational Game Design: Raising awareness of social topics through engaging gameplay.
Publications
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CHI 25
Shuchang Xu¹, Xiaofu Jin, Huamin Qu, Yukang Yan
CHI 2025, Best Paper Honorable Mention Award 🏅
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UIST 24
Shuchang Xu¹, Chang Chen, Zichen Liu, Xiaofu Jin, Linping Yuan, Yukang Yan, Huamin Qu
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IMWUT 20
Shuchang Xu¹, Ciyuan Yang, Wenhao Ge, Chun Yu, and Yuanchun Shi
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IMWUT 21
Ciyuan Yang¹, Shuchang Xu¹, Tianyu Yu, Guanhong Liu, Chun Yu*, Yuanchun Shi
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CHI 21
Guanhong Liu, Tianyu Yu, Chun Yu, Haiqing Xu, Shuchang Xu⁵, Ciyuan Yang, Feng Wang, Haipeng Mi, Yuanchun Shi
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UIST 19
Yizheng Gu, Chun Yu, Zhipeng Li, Weiqi Li, Shuchang Xu⁵, Xiaoying Wei, Yuanchun Shi
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DAC 18
Aysa Tabrizi, Nima Darav, Shuchang Xu³, Logan Rakai, Ismail Bustany, Andrew Kennings, Laleh Behjat
Projects
Besides research, I participated in several projects that I’m passionate about, including:
• Educational Games
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Contribution: Plot (50%), Dev (100%)
• Games Reflecting Society
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Contribution: Dev (80%), Ineraction Design (40%)
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Contribution: Dev (50%), Game Design (20%)
• Games Beyond 2D Screen
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Contribution: Interaction Design (50%), Dev (80%)
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Contribution: Dev (50%), Scene Art (50%)
• Rendering Techs
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News
- [Apr. 2025] Our paper DanmuA11y: Making Time-Synced On-Screen Video Comments (Danmu) Accessible to Blind and Low Vision Users via Multi-Viewer Audio Discussions received the Best Paper Honorable Mention Award at CHI 2025🏅. Congratulations to all the collaborators!
- [Aug. 2024] Our paper Memory Reviver: Supporting Photo-Collection Reminiscence for People with Visual Impairment via a Proactive Chatbot has been accepted by UIST 2024. Thank all the co-authors and participants for your invaluable support!
Awards
- [Apr. 2025] Best Paper Honorable Mention Award at CHI 2025
- [Apr. 2024] Hong Kong Postgraduate Fellowshop Scheme (HKPFS)
- [Jun. 2021] Outstanding Graduates in Computer Science and Technology, Tsinghua University
- [Oct. 2020] National Scholarship for Postgraduates
- [Oct. 2019] National Scholarship for Postgraduates
- [Dec. 2017] Microsoft Design Contest for Mixed Reality, 2nd place
- [Oct. 2017] National Scholarship for Undergraduates