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Shuchang Xu

Ph.D. Candidate
Computer Science and Engineering,
Hong Kong University of Science and Technology

Clear Water Bay, Hong Kong

xsc14thu@gmail.com


About Me

I’m a PhD Candidate in Computer Science at Hong Kong University of Science and Technology, advised by Prof. Huamin Qu at VisLab. I’m currently a visiting student at MIT Media Lab, working with Prof. Pattie Maes at the Fluid Interfaces Group. My research focuses on developing AI-powered interactive systems that augment human perception and cognition, with a focus on enhancing information accessibility for blind and aging populations. Before my PhD studies, I earned both my bachelor’s and master’s degrees from Tsinghua University, including an M.S. in Computer Science (advised by Prof. Yuanchun Shi), a B.E. in Electrical Engineering, and a B.A. in Digital Media Art. I also spent two years as a software product manager at Xiaomi Corporation.

News

Research Overview

My research centers on developing AI-powered interactive systems that augment human perception and cognition for blind and aging populations. I pursue this vision through three core areas:

1. Personalized Memory Agents for Reminiscence: I develop personal memory agents that help users relive meaningful memories across diverse settings: (1) independent reminiscence with proactive chatbots (UIST 2024), (2) collaborative reminiscence with therapist-in-the-loop support in dementia care, and (3) everyday reminiscence support integrated into daily routines. These systems incorporate cognitive science knowledge into AI agents to make reminiscence emotionally resonant and engaging.

2. Multi-Modal AI Systems for Video Accessibility: I build machine learning pipelines that enable blind and low vision users to understand and engage with video content. Projects include making online video comments accessible (CHI 2025, best paper honorable mention), enabling interactive exploration for 360° videos (UIST 2025), and enhancing spatial awareness in film and television shows (Sonic Stage). These systems leverage multi-modal machine learning and expressive audio feedback to create immersive viewing experiences for blind viewers.

3. Multi-Sensory Interfaces for Outdoor Navigation: I develop wearable systems that support navigation for blind and low vision users through multi-sensory feedback, such as on-body haptics (IMWUT 2020), handheld vibrations (CHI 2021), and head-mounted light cues (IMWUT 2021). These systems provide real-time directional feedback to help users navigate independently and accurately.

Publications

  1. CHI 25
    Shuchang Xu¹, Xiaofu Jin, Huamin Qu, Yukang Yan
    CHI 2025, Best Paper Honorable Mention Award 🏅
  2. UIST 25
    Shuchang Xu¹, Xiaofu Jin, Wenshuo Zhang, Huamin Qu, Yukang Yan
    Proceedings of the ACM Symposium on UIST, 2025
  3. UIST 25
    Wenshuo Zhang, Leixian Shen, Shuchang Xu³, Jindu Wang, Jian Zhao, Huamin Qu, Linping Yuan
    UIST 2025, Best Paper Honorable Mention Award 🏅
  4. CHI 26
    Jindu Wang, Runze Cai, Shuchang Xu³, Tianrui Hu, Huamin Qu, Shengdong Zhao, Linping Yuan
    Proceedings of the CHI Conference, 2026
  5. UIST 25
    Chang Chen, Sicheng Song, Shuchang Xu³, Zhicheng Li, Huamin Qu, Yanna Lin
    Proceedings of the ACM Symposium on UIST, 2025
  6. UIST 24
    Shuchang Xu¹, Chang Chen, Zichen Liu, Xiaofu Jin, Linping Yuan, Yukang Yan, Huamin Qu
    Proceedings of the ACM Symposium on UIST, 2024
  7. IMWUT 20
    Shuchang Xu¹, Ciyuan Yang, Wenhao Ge, Chun Yu, and Yuanchun Shi
    Proceedings of the ACM on IMWUT, 2020
  8. IMWUT 21
    Ciyuan Yang¹, Shuchang Xu¹, Tianyu Yu, Guanhong Liu, Chun Yu*, Yuanchun Shi
    Proceedings of the ACM on IMWUT, 2021
  9. CHI 21
    Guanhong Liu, Tianyu Yu, Chun Yu, Haiqing Xu, Shuchang Xu⁵, Ciyuan Yang, Feng Wang, Haipeng Mi, Yuanchun Shi
    Proceedings of the CHI Conference, 2021
  10. UIST 19
    Yizheng Gu, Chun Yu, Zhipeng Li, Weiqi Li, Shuchang Xu⁵, Xiaoying Wei, Yuanchun Shi
    Proceedings of the ACM Symposium on UIST, 2019
  11. DAC 18
    Aysa Tabrizi, Nima Darav, Shuchang Xu³, Logan Rakai, Ismail Bustany, Andrew Kennings, Laleh Behjat
    Proceedings of Design Automation Conference. 2018

Game Projects

Beyond my research, I design indie games that engage players with real-world societal issues. These projects include:

    • Educational Games

  1. Contribution: Plot (50%), Dev (100%)
  2. • Games Reflecting Society

  3. Contribution: Dev (80%), Ineraction Design (40%)
  4. Contribution: Dev (50%), Game Design (20%)
  5. • Games Beyond 2D Screen

  6. Contribution: Interaction Design (50%), Dev (80%)
  7. • Rendering Techs


Awards